What is a Soundscape?
What is a soundscape?
A soundscape is the sonic equivalent of a landscape. Whereas a landscape might show you rolling hills or lush forests, a soundscape would show you the wind whistling as it blows across those same hills or the rustling of leaves spurred by the movement of squirrels in that forest. It is the environment of sound that is distinct to that area at that point in time.
What does Guzi’s realization in Part II imply for audio capture of a soundscape?
Guzi’s realization is that the objects creating the sounds in a recording need not be the same objects that created that sound in the soundscape being captured. If you needed the sound of grapes being pressed, for example, you don’t need to go and press real grapes. You would just need something that creates that same squelch. This principle is used heavily in Foley work during the film-making process. Foley artists create noises to go along with actions in movies by recreating sounds in a studio. If a character falls over and a thud is needed, the Foley artists don’t throw themselves against the floor. They use a sand bag or something similar to recreate the effect. In the soundscapes that I create, I am not limited to just capturing the actual environment as long as what I create is of similar sound profiles.